Welcome to my portfolio.

I have 20 years experience in the industry, first as a Texture Artist and Environment Artist, then as a Lead Artist, and now as Craft Director/Art Director.

For over 16 years I have been leading teams and directing visual development on titles running the gamut of artistic and gameplay styles. As an IC I have experience developing for a range of platforms, including PC, Console and handheld devices.

I am a traditionally trained artist, with an excellent eye for composition and detail. My particular specialty is in Fantasy or Sci-Fi open world environments with textural or painterly styles. I have extensive experience with scene lighting, palette creation, biome creation, R&D and outsource management.

I am well versed in story telling, world building and character development, and will challenge norms when directing character design. I am passionate about diversity, equity and inclusion and will carry these ideals into product development, hiring practices and cultural advancement in any organization I am part of.

Specialties: Art Direction, Visual Development, Team Leadership

Learn more about my skills and experience at:  www.linkedin.com/in/traceyking

<<To see more, click the links to individual project pages at left. Thanks for stopping by!

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