The Sims 4: World Building

As a World Builder, I was responsible for Level Design, Terrain Sculpting and Painting, Set Dressing, Asset Creation, Water creation, Hard Surface modeling, Lighting, VFX placement and Performance Testing and Optimization.

I created levels for the following shipped packages:

The Sims 4: Island Living
The Sims 4: Realm of Magic
The Sims 4: Journey to Batuu
The Sims 4: Cottage Living
The Sims 4: High School Years

Vainglory: Sovereign’s Rise 5v5 Map

Sovereign’s Rise is the second map created for Vainglory, which expanded gameplay from 3v3 to 5v5. Development of this map was done on an extremely short schedule, and we utilized outsource teams to meet the tight deadline.

As Environment Art Lead I was responsible for staffing, management, scheduling, working with the TD to create pipeline processes and improvements, outsource management and Art Direction.