Sovereign’s Rise is the second map created for Vainglory, which expanded gameplay from 3v3 to 5v5. Development of this map was done on an extremely short schedule, and we utilized outsource teams to meet the tight deadline.
As SEMC grew, so did my responsibilities. I created a staffing plan, interviewed and hired several Environment Artists, trained the artists on the pipeline and proprietary engine, onboarded and outsourcing studio, and had direct oversight of the direction and feedback for the creation of the second, larger 5v5 level.

