the art of tracey

— Art Director — Environment Craft Lead — Console, PC, and Mobile Platforms

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Tag Archives: modeling

VainGlory: Props

April 6, 2017 by Tracey

0

A few examples of props that I created for Vainglory Environments, UI and Characters.
Modeled in Maya and ZBrush. Textured in Photoshop and Substance Painter.

 

Screen Shot 2018-04-03 at 12.02.10 PM
Screen Shot 2018-04-03 at 12.02.06 PM
Screen Shot 2017-04-06 at 4.00.58 PM
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Screen Shot 2017-04-06 at 3.53.38 PM
Screen Shot 2017-04-06 at 3.52.17 PM
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Screen Shot 2017-04-06 at 3.49.53 PM
Screen Shot 2017-04-06 at 3.49.56 PM
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Screen Shot 2017-04-06 at 3.49.08 PM
Screen Shot 2017-04-06 at 3.41.36 PM
Screen Shot 2017-04-06 at 3.41.13 PM
Screen Shot 2017-04-06 at 3.40.40 PM
FrogStatueSC02
FrogStatueSC01
HareStatueSC01
HareStatueSC02
BillboardSC01
BillboardSC02
BillboardSC03
SurfHutSC01
SurfHutSC02
Tagged moba, modeling, props, vainglory

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